Anna Rita (Italy)

28/03/2020

Anna Rita (Italy) - PhD, collaborator with the Master of the Roma 3 University, member of the Agape association, member of the Daimon association.

The philosophical game, through and its potential applications (Poster-presentation)

Presentation Language: English

Ludosophy is a neologism (Latin - ludus, game and Greek - sophia, knowledge), translated as "learn to reflect by playing". "Knowing, knowing how, looking for, asking questions, understanding in a playful and joyous way, through games and reflection exercises, starting from myths, poetic, artistic and philosophical suggestions. From that imagine patrimony which investigative curiosity has about oneself . . ., each individual has at his disposal even if he is not a philosopher..." We say that a philosophical game is the act, the action and the acting out of that philosophical reflection at the practice of "ludosophical" -inductive method. In this practice its task is that of: a) arousing curiosity, amazement b) promoting creativity, listening carefully, authentic communication; c) activating an interior dialogue (relationship with oneself), a, dialogic interaction (relationship with another person) and the review of one's own vision of the world (the community). This is how the self-exploration and the self-investigation process opens up to the experience of the other person, the group and the horizon of the world. Those interested in this "practice" can be philosophers, philosophical counsellors, promoters, teachers and psychologists motivated to put the "ludosophic" practice into effect in a wide range of environments: schools, training institutes, prisons, centres for the elderly and the disabled, etc. Nevertheless, those who are must suitable are philosophical counsellors trained during the Master/Agape Degree Course in Philosophical Counselling at Roma Tre University. Examples of philosophical games carried out in various contexts and sectors will be shown during the poster presentation.