Anna Rita (Italy)

Anna Rita (Italy) - PhD,
collaborator with the Master of the Roma 3 University, member of the Agape
association, member of the Daimon association.
The philosophical game, through and its potential applications (Poster-presentation)
Presentation Language: English
Ludosophy is a neologism
(Latin - ludus, game and Greek - sophia, knowledge), translated as "learn
to reflect by playing". "Knowing, knowing how, looking for, asking
questions, understanding in a playful and joyous way, through games and
reflection exercises, starting from myths, poetic, artistic and philosophical
suggestions. From that imagine patrimony which investigative curiosity has
about oneself . . ., each individual has at his disposal even if he is not a
philosopher..." We say that a philosophical game is the act, the action and the
acting out of that philosophical reflection at the practice of
"ludosophical" -inductive method. In this practice its task is that
of: a) arousing curiosity, amazement b)
promoting creativity, listening carefully, authentic communication; c)
activating an interior dialogue (relationship with oneself), a, dialogic
interaction (relationship with another person) and the review of one's own
vision of the world (the community). This is how the self-exploration and the
self-investigation process opens up to the experience of the other person, the
group and the horizon of the world. Those interested in this "practice" can be
philosophers, philosophical counsellors, promoters, teachers and psychologists
motivated to put the "ludosophic" practice into effect in a wide range of
environments: schools, training institutes, prisons, centres for the elderly and
the disabled, etc.
Nevertheless, those who are must suitable are philosophical counsellors trained
during the Master/Agape Degree Course in Philosophical Counselling at Roma Tre
University. Examples of philosophical games carried out in various contexts and
sectors will be shown during the poster presentation.